Friday, March 29, 2013

final report by nzferrer

 Final Report(nerisa z.ferrer)
Lesson 11
The Computer as a Teacher's Tool
Introduction
*Constructivism-it was introduced by Piaget(1981)
                        -it stresses knowledge discovery of new meaning,concepts,principles in the learning process
                        -various strategies have been suggested to foster knowledge discovery
                        -knowledge is constructed by the individual learner
Social constructivism
                        -Vygotsky stressed that learning is affected by social influences
                        -Dewey sees language as a medium for social coordination and adaptation
                        -the construction of knowledge is governed  by social,historical and cultural contexts
 Learning Framework:
 
Assumption:C-knowledge is constructed by individual
                 SC-knowledge is constructed  within a social context
Definition of Learning:C-students build their own learning
                                 SC-students build knowledge influenced by social context
Learning Strategies-C-gather unorganized information to create a new concept/principle
                              SC-exchange and share form ideas,stimulates thinking
Gen.Orientation-C-personal discovery of knowledge
                         SC-students discuss and discover meanings
The Computer Capabilities:
   -can provide access to information
   -foster creative social knowledge-building
   -enhance the communication of the achieved project package

Uses of Computer(as teacher's tool)
a)Informative tool-the computer can provide vasts amount of  information in various forms
                            -the internet itself provides enermous database
                           -students can gather information for composition or presentation projects
b)Communication tool-can be very well be the key tool for video  teleconferencing sessions
c)Constructive tools-the computer itself can be used for manipulating information,visualizing one's understanding and building new knowledge
d)Co-constructive Tool-the use of electronic whiteboard
e)Situating Tool-can create 3-D images on display to give the user the feeling that are situated in a virtual environment
                        -multi user domains or dungeons(MUD)
                        -MUD object oriented(MOOS)
                        -Multi-user Shared Hallucinations(Mush)
                        -A school-to-school or classroom is possible

Reported by:Nerisa Z.Ferrer(MAEdGC)
 .

No comments:

Post a Comment